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Space Hulk: Deathwing is an upcoming first-person shooter developed by Streum On Studio with assistance from Cyanide and published by Focus Home Interactive.
The game is set on a modular board made up of various board sections which represent corridors and rooms and which can be freely arranged and locked together like a jigsaw puzzle to represent the interior of a space hulk. One player controls the Space Marine Terminators, and the other player controls the Tyranid Genestealers.
It is an asymmetric game. First, in that the two players have different forces to begin with. Second, in that the two players may have different objectives to fulfill during a "mission" (the in-game term for a particular scenario of the game). The Terminator player may have the objective of destroying a specified area of the board or a specified Genestealer piece or some other objective; and the Genestealer player may have the objective of destroying a specified Terminator piece or all of the Terminator pieces or some other objective. Third, in that the pieces of the two players move differently. The Terminator pieces move slowly; and the Genestealer pieces move quickly. Fourth, in that in regard to combat: the Terminator pieces excel in ranged combat, but they are weak in close combat; and the Genestealer pieces excel in close combat, but they cannot perform ranged combat at all.
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